Posts Tagged ‘dot’
Thursday, November 19th, 2009
Defining the Angles Between Vectors
Description
A detailed tutorial on how to define the angles between vectors. Step by step tutorial including several examples of angles between vectors for reference.
Overview
In general, it is easier to find the angle between 2D vectors, rather than 3D vectors. In order to define the angles between vectors, we need to use the dot product in conjunction with a few other functions. The angles between vectors can be expressed as angle = arccos(v1xv2), where v1xv2 is how the dot product is expressed.
Tags: 2D, 3D, absolute, algebra, angle, arccos, conjunction, cosine, define, degrees, dot, function, linear, magnitude, product, radians, value, vector
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Tuesday, November 17th, 2009
Introduction to Orthogonal Vectors
Description
A detailed tutorial on orthogonal vectors. Step by step tutorial including several examples of orthogonal vectors for reference.
Overview
Orthogonal vectors are vectors that are perpendicular. You can determine if vectors are perpendicular by finding the dot product. If the dot product is equal to zero, then the vectors are perpendicular. In certain dimensions, it is possible for three vectors to be perpendicular to each other. In this case, all three of those vectors are considered to be orthogonal. However, in general, orthogonal vectors is a term used to describe a pair of vectors.
Tags: algebra, dot, linear, pair, perpendicular, product, space, three, three-space, two, vectors, zero
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Thursday, November 5th, 2009
Introduction to Projections
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Description
A detailed tutorial on projections. Step by step tutorial including several examples of what a projection is for reference.
Overview
A projection is another term for a transformation. But a projection is a different kind of transformation than a real transformation is. A projection is a transformation of points and lines from one plane to another plane. This is done by connecting corresponding points on the planes with parallel lines. Typically projections are used with vectors, which are entirely composed of points and lines.
Tags: corresponding, dot, infinity, lines, parallel, plane, point, product, projection, transformation, vector
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Tuesday, October 27th, 2009
The Cross Product of Vectors
Description
A detailed tutorial on the cross product of two vectors. Step by step tutorial including several examples of how to find the cross product for reference.
Overview
A cross product is very similar to a dot product. However, the result of a cross product is a vector, and the result of a dot product is a scalar. In mathematical terms, the cross product can be defined as
. Theta represents the meausre of the angle between a and b, and n is a unit vector perpendicular to both a and b. The vector this forms is a right-handed system.
Tags: a, algebra, b, cross, dot, n!, outer, perpendicular, product, right-handed, rule, scalar, system, unit, vector
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Friday, October 23rd, 2009
Overview of the Dot Product
Description
A detailed tutorial of the dot product. Step by step tutorial including several examples of the dot product of a vector for reference.
Overview
The dot product of two vectors always ends up being a scalar. In mathematical terms, this is ![<span style="font-size: x-small;">\mathbf{a}\cdot\mathbf{b}=\left\|\mathbf{a}\right\|\left\|\mathbf{b}\right\|\cos\theta[</span>/latex]. In this case, theta is the measure of the angle between a and b. The definition of a dot product given geometrically is that a and b have a common starting point and that the length of a is multiplied by the component in b that points in the same direction as a. Algebraically, it can be said that [latex]<span style="font-size: x-small;">\mathbf{a} \cdot \mathbf{b} = a_1 b_1 + a_2 b_2 + a_3 b_3.</span> <span style="font-size: x-small;">\mathbf{a}\cdot\mathbf{b}=\left\|\mathbf{a}\right\|\left\|\mathbf{b}\right\|\cos\theta[</span>/latex]. In this case, theta is the measure of the angle between a and b. The definition of a dot product given geometrically is that a and b have a common starting point and that the length of a is multiplied by the component in b that points in the same direction as a. Algebraically, it can be said that [latex]<span style="font-size: x-small;">\mathbf{a} \cdot \mathbf{b} = a_1 b_1 + a_2 b_2 + a_3 b_3.</span>](http://s.wordpress.com/latex.php?latex=%3Cspan%20style%3D%22font-size%3A%20x-small%3B%22%3E%5Cmathbf%7Ba%7D%5Ccdot%5Cmathbf%7Bb%7D%3D%5Cleft%5C%7C%5Cmathbf%7Ba%7D%5Cright%5C%7C%5Cleft%5C%7C%5Cmathbf%7Bb%7D%5Cright%5C%7C%5Ccos%5Ctheta%5B%3C%2Fspan%3E%2Flatex%5D.%20In%20this%20case%2C%20theta%20is%20the%20measure%20of%20the%20angle%20between%20a%20and%20b.%20The%20definition%20of%20a%20dot%20product%20given%20geometrically%20is%20that%20a%20and%20b%20have%20a%20common%20starting%20point%20and%20that%20the%20length%20of%20a%20is%20multiplied%20by%20the%20component%20in%20b%20that%20points%20in%20the%20same%20direction%20as%20a.%20Algebraically%2C%20it%20can%20be%20said%20that%20%5Blatex%5D%3Cspan%20style%3D%22font-size%3A%20x-small%3B%22%3E%5Cmathbf%7Ba%7D%20%5Ccdot%20%5Cmathbf%7Bb%7D%20%3D%20a_1%20b_1%20%2B%20a_2%20b_2%20%2B%20a_3%20b_3.%3C%2Fspan%3E&bg=ffffff&fg=000000&s=0)
Tags: algebra, algebraically, angle, common, component, cosine, direction, dot, geometrically, initial, inner, length, mulitplied, point, product, scalar, starting, vector
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