Posts Tagged ‘line’
Thursday, November 12th, 2009
How to Find an Angle Bisector
Description
A detailed tutorial on how to find an angle bisector. Step by step tutorial including several examples on how to find angle bisectors for reference.
Overview
The bisector of an angle is the straight line or line segment that runs right down the center of the angle, splitting in into two rays and creating two angles, that are each half of the measure of the original angle. The bisector is always on the interior of an angle, and because of this it is sometimes called the internal angle bisector. Bisectors can be used with many things, but it is most common to find them used with angles, which is why other bisectors are simply called bisectors, while these are given the name of angle bisectors.
Tags: angle, bisector, center, Geometry, half, interior, internal, line, measure, original, ray, segment
Posted in Geometry | No Comments »
Thursday, November 12th, 2009
Definition of Skew Lines
Description
A detailed tutorial on skew lines. Step by step tutorial including several examples and a visual example of skew lines and what they are for reference.
Overview
Skew lines are two lines that do not intersect and are not parallel. In general, these lines have nothing in common. Think of dropping two sticks on the ground from high up. Provided they do not intersect each other (cross or touch each other in any way), those sticks are now a perfect example of skew lines. Typically, these lines are also not found in the same plane. Skew lines can only exist in three or more dimensions.
Tags: arithmetic, common, cross, different, dimension, Geometry, intersect, line, lines, nothing, parallel, plane, skew, three, touch
Posted in Arithmetic | No Comments »
Tuesday, November 10th, 2009
How to Make a Box-and-Whisker Plot
Description
A detailed tutorial on how to make a box-and-whisker plot. Step by step tutorial including several examples of how to make a box-and-whisker plot for reference.
Overview
A box-and-whisker plot is named for it’s resemblance to a cat’s face – the box is the face of the cat, and the lines extending out from either side are known as whiskers. Sometimes box-and-whisker plots are simply called box plots. They are used to graph sets of numbers according to five values: the highest value, known as the maximum, the second highest value, known as the upper quartile, the median, or the middle, the second lowest value, known as the lower quartile, and the lowest value, known as the minimum. The box centers around the median and the whiskers extend out to the other numbers.
Tags: algebra, box, box-and-whisker, boxplot, diagram, graph, highest, line, lower, lowest, maximum, median, middle, minimum, plot, quartile, upper, value, whisker
Posted in Algebra | No Comments »
Friday, November 6th, 2009
Overview of Symmetry
Description
A detailed tutorial on symmetry and symmetric images. Step by step tutorial including several examples of symmetry for reference.
Overview
Symmetry is a very basic concept in geometry. It is similar to invariance. It is when something is equal to itself through both of its sides. If you compare the two sides of something and they match, then the object is said to be symmetric. When testing an image for symmetry, the easiest test is to draw an imaginary line down the middle. Then pretend to fold the image over. If the two sides are perfect matches of each other, then the image is symmetric.
Tags: arithmetic, center, equal, fold, Geometry, imaginary, invariance, line, match, middle, same, symmetric, symmetrical, symmetry
Posted in Arithmetic | No Comments »
Thursday, October 29th, 2009
Definition of a Terminal Point
Description
A detailed tutorial on the definition of a terminal point. Step by step tutorial including several examples of terminal points for reference.
Overview
A terminal point is just a way of saying the ending point. The terminal point of a line or a figure is the point where it ends. The term terminal point is used often when talking about vectors – they end at the terminal point. The terminal point is referred as the head of the vector.
Tags: arithmetic, arrow, direct, ending, figure, head, initial, line, point, ray, segment, starting, tail, terminal, vector
Posted in Arithmetic | No Comments »
Thursday, October 29th, 2009
Definition of an Initial Point
Description
A detailed tutorial on the definition of an initial point. Step by step tutorial including several examples of initial points for reference.
Overview
An initial point is just a way of saying the starting point. The initial point of a line or a figure is the point where it begin. The term initial point is used often when talking about vectors – they start at the initial point. The initial point is referred as the tail of the vector.
Tags: arithmetic, arrow, direct, ending, figure, head, initial, line, point, ray, segment, starting, tail, terminal, vector
Posted in Arithmetic | No Comments »
Thursday, October 15th, 2009
How to Find the Directrix of a Parabola
Description
A detailed tutorial on how to find the directrix of a parabola. Step by step tutorial including several examples of how to find the directrix of a parabola for reference.
Overview
A parabola is a curved shape that is formed by the graph of the function x squared. A parabola is technically known as the locus of points where the distance to the focus equals the distance to the directrix. The directrix is a given line on a parabola that does not go through the focus.
Tags: algebra, curve, directrix, focus, function, graph, line, locus, Math, parabola, points, squared, x
Posted in Algebra | No Comments »
Friday, October 9th, 2009
Introduction to Linear Regression
Description
A detailed tutorial on linear regression. Step by step tutorial including several example problems of linear regression for reference.
Overview
Regression is a type of analysis that is used for analyzing several variables when the focus is on a dependent variable and one or more independent variables. Linear regression is when the dependent variable is a linear combination of the parameters. It can be used for both straight lines and parabolas, and each has a different formula.
Straight Line: 
Parabola: 
Tags: algebra, analyzing, combination, dependent, focus, independent, line, linear, Math, parabola, parameters, regression, straight, variable
Posted in Algebra | No Comments »
Friday, October 9th, 2009
Introduction to Zero and Undefined Slopes
Description
Detailed tutorial on undefined and zero slopes. Step by step tutorial including several examples of zero and undefined slopes for reference.
Overview
Zero and undefined slopes are both slopes that do have a definite value to them. They represent very uinigue graphs and lines. A zero slope is a slope of zero over anything – meaning it has a run, but no rise. It is a zero slope because zero divided by anything is simply zero. Zero slopes form horizontal lines. An undefined slope is a slope of anything over zero – meaning it has a rise, but no run. It is an undefined slope because nothing can be divided by zero. Undefined slopes form vertical lines.
Tags: arithmetic, graph, horizontal, line, Math, rise, run, slope, undefined, value, vertical, zero
Posted in Arithmetic | No Comments »
Friday, October 9th, 2009
Mathematical Application of the Queueing Theory
Description
A detailed tutorial on the queueing theory. Step by step tutorial including several examples of the queueing theory for reference.
Overview
The queueing theory is the study of waiting lines – from a mathematical point of view. Because of this, it is sometimes called the waiting-line theory. It is the mathematical process of arriving at the back of the line, waiting in the line, and getting to the front of the line. We should be familiar with this – it happens every time we go out shopping. But by using the queueing theory, you will be able to tell how long you will be stuck in that line for – instead of waiting to find out! In a mathematical sense, you will be able to figure out the probability of how many people are waiting in line, and how long you will be waiting in line.
Tags: algebra, line, Math, mathematical, probability, queue, queueing, queuing, theory, time, waiting
Posted in Algebra | No Comments »